How to Use UI Builder and UI Toolkit in DOTS XR

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

Click Here for DOTS Tutorial

Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Use UI Builder and UI Toolkit in DOTS XR"

Full workflows and code to trigger a game scene and game UI with the ability to navigate back to Navigation Scene

Click Here for DOTS Tutorial

This gitbook takes you through step-by-step full workflows and code to trigger a game scene and game UI with the ability to navigate back to Navigation Scene. Once you've coded along and fully finished the How To Use UI Builder and UI Toolkit tutorial, you will be able to trigger a game scene and game UI with the ability to navigate back to Navigation Scene.

Click Here for DOTS Tutorial

High-Level steps to Use UI Builder and UI Toolkit:

Number 01

Use launch GameObjects to configure server and client connections

Number 02

Run threads for listening for UDP packets (.NET's Thread class)

Number 03

Implement a server-side system that will only send ghosts to players within a certain radius