How to Leave a Multiplayer Session with NetCode in Unity ECS

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

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Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Leave a Multiplayer Session with NetCode in Unity ECS"

Full workflows and code to leave a multiplayer LAN game using Netcode

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This gitbook takes you through step-by-step full workflows and code to leave a multiplayer LAN game using Netcode. Once you've coded along and fully finished the How To Leave a Multiplayer Session with NetCode tutorial, you will be able to leave a multiplayer LAN game using Netcode.

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High-Level steps to Leave a Multiplayer Session with NetCode:

Number 01

Update the custom Visual Elements to populate system data (Game name, Server IP, etc)

Number 02

Add player and game information to the RPC

Number 03

Update build configurations (BaseBuildConfiguration and Player Settings)