How to Join a LAN Multiplayer Game using Netcode in DOTS

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

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Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Join a LAN Multiplayer Game using Netcode in DOTS"

Full workflows and code to send and receive broadcast packets to join a game on LAN using Netcode

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This gitbook takes you through step-by-step full workflows and code to send and receive broadcast packets to join a game on LAN using Netcode. Once you've coded along and fully finished the How To Join a LAN Multiplayer Game using Netcode tutorial, you will be able to send and receive broadcast packets to join a game on LAN using Netcode.

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High-Level steps to Join a LAN Multiplayer Game using Netcode:

Number 01

Create a new class for Udp Connection with methods to both send and receive UDP packets

Number 02

Create a script that pulls the broadcast IP address, port, and game name

Number 03

Create a new Game Object that listens for broadcast messages