How to Get Started with Netcode in DOTS XR

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

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Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Get Started with Netcode in DOTS XR"

Full workflows and code to spawn and destory ghost entities and interact with Thin Clients through PlayMode Tools

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This gitbook takes you through step-by-step full workflows and code to spawn and destory ghost entities and interact with Thin Clients through PlayMode Tools. Once you've coded along and fully finished the How To Get Started with Netcode tutorial, you will be able to spawn and destory ghost entities and interact with Thin Clients through PlayMode Tools.

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High-Level steps to Get Started with Netcode:

Number 01

Create a Source Asset that will handle child Visual Elements

Number 02

Style a View and Create a ListView

Number 03

Use launch GameObjects to configure a host/client build scene