How to Destroy Prefabs in ECS AR

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

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Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Destroy Prefabs in ECS AR"

Full workflows and code to programmatically destroy prefab entities

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This gitbook takes you through step-by-step full workflows and code to programmatically destroy prefab entities. Once you've coded along and fully finished the How To Destroy Prefabs tutorial, you will be able to programmatically destroy prefab entities.

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High-Level steps to Destroy Prefabs:

Number 01

Create a Player prefab and give it an authoring component

Number 02

Create an empty GameObject that will hold all references to Player prefabs

Number 03

Create a spawning system which spawns Player entities from user input (such as a keystroke)