How to Create a Socket Connection using NetCode in Unity DOTS

This will take you about 20 minutes in prep time if you don't have Unity set-up, and 30 minutes in coding and debug time.

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Stop struggling with the limited documentation. Follow this step-by-step tutorial, "How to Create a Socket Connection using NetCode in Unity DOTS"

Full workflows and code to create a server/client socket connection using NetCode

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This gitbook takes you through step-by-step full workflows and code to create a server/client socket connection using NetCode. Once you've coded along and fully finished the How To Create a Socket Connection using NetCode tutorial, you will be able to create a server/client socket connection using NetCode.

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High-Level steps to Create a Socket Connection using NetCode:

Number 01

Add the NetCode package and create ClientServerConnectionControl

Number 02

Update IP address and port to be provided by GameObjects

Number 03

Trigger a client server connection through GameObjects with tags